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 Creeper: Class Concept (Mage Class)

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Yavinn
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Creeper: Class Concept (Mage Class) Empty
MessageSujet: Creeper: Class Concept (Mage Class)   Creeper: Class Concept (Mage Class) I_icon_minitimeVen 04 Oct 2013, 11:39

Hi guys,
I'm here with the third Class Concept that I made, the Creeper.


Lore:

The Creeper is a DPS-Caster Class that use the power of the Nature, but not in the classic way.
Infact the Creeper use the powers of the Decay, Diseases, Toxins/Spores, Rotten Nature and Parasites...

This Class can use all his powers in many ways:

1. Decay: With this power the Creeper can kill his enemies make them putrefied.
2. Diseases: With the Diseases is able to weak the Enemies.
3. Toxins/Spores: With the Toxins can do Damage Over Time.
4. Rotten Nature: With this can create Root or Creep Plants that immobilize or snare the Enemies.
5. Parasites: He can create too Living-Parasite Seeds, Fungal Growth or Putrid Living-Plants that steal life from the Enemies and give back to the User.


Concept Art:

Creeper: Class Concept (Mage Class) B2ddbb92b491b8b4b77f22341d1eb7
Base-Model of this Concept Art was made by Sergey Urlapov

Ability:

The Creeper is an High-DPS Class with some Soft-CC (Snare/Root/Plants Wall).

The Direct Damage for this Class come with the Decay Spells, with DD that cause Instat damage due to the corruption of the tissues.
With the Diseases he can debilitate and make weak his enemies, lowering the Stat.
The Toxins/Spores, can create Zones that when you enter in it you take Damage Over Time, or can infest directly an Enemies or a Group of Enemies with the same result (DOT or AOE DOT).
Instead the Rotten Nature guarantees at the Creeper some CC Abilities, like Snare, Root, AOE Root that come from some Creeping Plants or Roots, and can create too a Wall of Plants that force the Enemies to get around to reach you or a Group-Member.
The Parasites give at this Class the Survivability, with these Spells the Creeper can create Living-Parasite Seeds, Fungal Growth or Putrid Living-Plants (How you can see on the ground in the Concept Art) that infest the Enemies (They aren't Pets/Pet-Spam, are only Spells) and leech life from him and give to the Caster, these Spells can be considerated a Lifedrain Over Time.


Graphic Effect:
The Graphic Effect of this Class are simple, all related with the Nature, Spore Eruction, Decay and the Rotting.


Conclusion:

This is one of the three DPS Class distributed on the three Realms, and it is a Concept of Class based on the control of the Nature, but in a Putrid/Rotten/Infected way.
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